![free iclone characters free iclone characters](https://softotornix.com/wp-content/uploads/2020/03/Reallusion-iClone-3DXchange-6-Swift-Free-Download4.jpg)
Users will also get a choice of six runtime playback speeds when playinb back animations. In addition, iClone 8 will also add new options for looping motions and blending between motion clips, including automatic motion alignment and bidirectional motion blending. The release will also introduce a new Animation Layer Editor, making it possible to animate and edit the motion of different parts of a character’s body independently. You can see it in use in the video above, and find more details in the online documenentation. New Curve Editor, Animation Layer Editor and controls for looping and blending motion clipsįor editing animation, the functionality of the Curve Editor plugin, currently a separate $149 add-on, will be integrated into iClone itself.
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#Free iclone characters series#
Reach Target also powers an intuitive-looking new system for animating a character’s feet and hands by positioning a series of footprint and handprint icons in the scene, as shown in the video above. The existing Reach Target system gets a new Offset function, making it easier to set up interactions between characters and props, or between two characters. New ways to set up interactions with props and to animate foot and hand placements
#Free iclone characters update#
The update will also add a new Pose Mixer, described as a “powerful mashup system for still frames”.Īs well as creating new poses by blending existing ones, the system will let users mirror poses.
![free iclone characters free iclone characters](https://forum.reallusion.com/uploads/images/50098203-9072-428a-9541-2975.png)
Users will be able to pin a character’s hands or feet in place a new End Effector system. New HumanIK-based control rig and Pose MixerĬhanges to character posing include a new on-screen control rig based on HumanIK, Autodesk’s full-body IK solver and retargeter, also used in Maya and MotionBuilder. It will also be possible to switch between camera positions at runtime, to ‘direct’ a scene in real time. Users will be able to move characters directly using a gamepad or WASD controls to make them walk or run around, or by clicking in the viewport to set waypoints.īackground characters can be set to follow the lead character at a user-adjustable distance, move along paths, or perform contextual idle animations, like NPCs in a game. Major new features iClone 8 include Motion Director, a new system for animating characters semi-automatically, using a similar control system to those within videogames. New Motion Director system lets you animate characters with game-like controls In addition, Reallusion is scrapping 3DXChange, the paid add-on used to export data to other DCC software, incorporating its functionality into iClone, and raising the price of iClone to $599. Rendering changes include support for volumetric lighting, motion blur, lens flares and a mirror shader. The release also adds a new HumanIK-based control rig, a Pose Mixer, an Animation Layer Editor, an integrated Curve Editor, and new options for blending and looping motion clips. New features in the update, which is due to ship next spring, include Motion Director, a new system for animating characters semi-automatically using game-style controls. Reallusion has unveiled iClone 8, the next major version of its real-time character animation software.